Learning in games by random sampling
成果类型:
Article
署名作者:
Friedman, JW; Mezzetti, C
署名单位:
University of North Carolina; University of North Carolina Chapel Hill
刊物名称:
JOURNAL OF ECONOMIC THEORY
ISSN/ISSBN:
0022-0531
DOI:
10.1006/jeth.2000.2694
发表日期:
2001
页码:
55-84
关键词:
Strategic games
bounded rationality
Nash equilibrium
摘要:
We study repeated interactions among a fixed set of low rationality players who have status quo actions, randomly sample other actions, and change their status clue if the sampled action yields a higher payoff. This behavior generates a random process, the better-reply, dynamics. Long run behavior leads to Nash equilibrium in games with the weak-finite improvement property, including finite, super-modular games and generic, continuous, two-player, quasi-concave games. If players make mistakes and if several players can sample at the same time; the resulting better-reply dynamics with simultaneous sampling converges to the Pareto optimal Nash equilibrium in common interest games. (C) 2001 Academic Press.