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作者:Minas, Randall K.; Dennis, Alan R.
作者单位:University of Hawaii System; University of Hawaii Manoa; Indiana University System; IU Kelley School of Business; Indiana University Bloomington; Indiana University System; IU Kelley School of Business; Indiana University Bloomington
摘要:Developing creative solutions to problems is often a key element of organizational decision making. Much research has been done on systems to support individual creativity, called Creativity Support Systems (CSS). Commercially available CSS and past CSS research have offered either a structured approach to the problem or provided stimuli to help the user think about the problem in a different way. We conducted two experiments testing an approach that builds on priming research by providing sti...
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作者:Zwass, Vladimir
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作者:Cavusoglu, Huseyin; Dennis, Alan R.; Parsons, Jeffrey
作者单位:University of Texas System; University of Texas Dallas; Indiana University System; IU Kelley School of Business; Indiana University Bloomington; Indiana University System; IU Kelley School of Business; Indiana University Bloomington; Memorial University Newfoundland
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作者:Yang, Shuai; Xiong, Guiyang
作者单位:Donghua University; Syracuse University
摘要:A revolutionary application of the virtual reality technology in online retailing, virtual fitting room (VFR), has attracted attention of researchers and practitioners recently. However, it remains unclear whether and how VFR influences sales and post-sales outcomes based on the limited literature, and retailers hesitate in adopting the technology due to concerns about its profit prospects. In this research, we conduct two large-scale field experiments to test the causal effects of different V...
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作者:Hou, Jinghui (Jove); Kim, Keehyung; Kim, Sung S.; Ma, Xiao
作者单位:University of Houston System; University of Houston; Chinese University of Hong Kong; University of Wisconsin System; University of Wisconsin Madison; University of Houston System; University of Houston
摘要:The instant access to gambling anytime, anywhere, has made online gambling highly habitual for some people. As a result, some online gamblers choose to volitionally enable the website-provided disruptive information technology (IT) features to control their gambling routines. The objective of this study is to examine the role of these features in regulating online gambling behavior. It is worthwhile to note that in this research, we do not make the assumption that habitual or regular online ga...
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作者:Hu, Yuheng; Xu, Anbang; Hong, Yili; Gal, David; Sinha, Vibha; Akkiraju, Rama
作者单位:University of Illinois System; University of Illinois Chicago; University of Illinois Chicago Hospital; International Business Machines (IBM); IBM USA; International Business Machines (IBM); IBM USA; Arizona State University; Arizona State University-Tempe; University of Illinois System; University of Illinois Chicago; University of Illinois Chicago Hospital; Northwestern University
摘要:Social media platforms provide an enormous public repository of textual data from which valuable information can be extracted. We show that firms can extract business intelligence from social media data bearing on an important business application, measuring brand personality. Specifically, we develop a text analytics framework that integrates different distinct sources of social media data generated by consumers, employees, and firms, to measure brand personality. Based on Elastic-Net regress...
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作者:Fang, Bin; Zheng, Zhiqiang (Eric); Ye, Qiang; Goes, Paulo B.
作者单位:Xiamen University; University of Texas System; University of Texas Dallas; Harbin Institute of Technology; Harbin Institute of Technology; University of Arizona
摘要:One fundamental economic challenge in social gaming is how to monetize players. We address this problem from the lens of social influence. Specifically, we examine how players' paying behaviors in a social game are associated with their pure friends and Simmelian-tie friends. Analyzing a comprehensive social game dataset provided by Tencent.com, we find that the cohesion effect emanating from players' direct connections in the social gaming network exhibits positive impacts on players' willing...
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作者:Li, Gen; Wang, Jing
作者单位:Hong Kong University of Science & Technology
摘要:Reward-based crowdfunding has been increasingly used by entrepreneurs and small businesses to raise capital for their creative projects. To keep the money raised, most platforms require that the total amount of pledged money must exceed a pre-specified funding goal. In this study, we aim to gain a better understanding of backer motivations by empirically investigating their pledging and sharing patterns at different stages of achieving the funding threshold. By analyzing a unique dataset that ...
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作者:Maruping, Likoebe M.; Venkatesh, Viswanath; Thong, James Y. L.; Zhang, Xiaojun
作者单位:University System of Georgia; Georgia State University; University System of Georgia; Georgia State University; University of Arkansas System; University of Arkansas Fayetteville; Hong Kong University of Science & Technology; Hong Kong University of Science & Technology
摘要:As new information technology (IT) platforms continue to emerge, the technical project risk associated with developing IT projects for these platforms is particularly challenging for organizations. We develop a nomological network of people, process, and technology to gain insight into how the effect of technical project risk can be mitigated at the IT project team level. Drawing on cultural contingency theory, the IT project risk framework, and the IT project management literature, we elabora...
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作者:Qahri-Saremi, Hamed; Montazemi, Ali Reza
作者单位:DePaul University; McMaster University
摘要:Electronic word of mouth (eWoM) messages are increasingly consequential for consumers' decisions regarding products/services. This has led to a large body of scholarly research on factors affecting eWoM message adoption. Adoption of an eWoM message refers to accepting the information and recommendations contained in an eWoM message, which consequently influence consumers' cognitive and behavioral tendencies toward pertinent products/services. Notwithstanding the contributions of prior eWoM stu...