Social Influence and Monetization of Freemium Social Games
成果类型:
Article
署名作者:
Fang, Bin; Zheng, Zhiqiang (Eric); Ye, Qiang; Goes, Paulo B.
署名单位:
Xiamen University; University of Texas System; University of Texas Dallas; Harbin Institute of Technology; Harbin Institute of Technology; University of Arizona
刊物名称:
JOURNAL OF MANAGEMENT INFORMATION SYSTEMS
ISSN/ISSBN:
0742-1222
DOI:
10.1080/07421222.2019.1628878
发表日期:
2019
页码:
730-754
关键词:
TIES
identification
selection
networks
摘要:
One fundamental economic challenge in social gaming is how to monetize players. We address this problem from the lens of social influence. Specifically, we examine how players' paying behaviors in a social game are associated with their pure friends and Simmelian-tie friends. Analyzing a comprehensive social game dataset provided by Tencent.com, we find that the cohesion effect emanating from players' direct connections in the social gaming network exhibits positive impacts on players' willingness to pay. Surprisingly, the cohesion effect of pure friends is found to be significantly stronger than that of Simmelian-tie friends, contrary to the common findings in the literature. These new findings have direct implications for companies tasked with designing social games or gamification systems and, more broadly, to help better understand the mechanism behind the microscopic economic behavior of individuals in a virtual economy.