A Reconnaissance Penetration Game With Territorial-Constrained Defender

成果类型:
Article
署名作者:
Liang, Li; Deng, Fang; Wang, Jianan; Lu, Maobin; Chen, Jie
署名单位:
Beijing University of Chemical Technology; Tongji University; Beijing Institute of Technology
刊物名称:
IEEE TRANSACTIONS ON AUTOMATIC CONTROL
ISSN/ISSBN:
0018-9286
DOI:
10.1109/TAC.2022.3183034
发表日期:
2022
页码:
6295-6302
关键词:
games Reconnaissance differential games Missiles Base stations Velocity measurement trajectory barrier pursuit-evasion differential game reconnaissance penetration
摘要:
A reconnaissance penetration game is a classic target-attacker-defender game. In this game, a reconnaissance UAV (namely attacker) tries to avoid the defender and reconnoiter a target as close as possible, whereas a target tries to escape the attacker with the help of defender. Practically, the defender is considered constrained in a certain territory to capture the attacker and help the target. This article is primarily concerned with the winning region for three players. An explicit policy method is proposed to construct the barrier analytically. In addition, taking practical payoff functions into account, a complete solution to the reconnaissance game is provided by fusing the games of kind and degree. Simulation results are elaborated to showcase the effectiveness of the proposed policy.