DESIGN PERFORMANCES: HOW ORGANIZATIONS INSCRIBE ARTIFACTS TO CHANGE ROUTINES
成果类型:
Article
署名作者:
Glaser, Vern L.
署名单位:
University of Alberta
刊物名称:
ACADEMY OF MANAGEMENT JOURNAL
ISSN/ISSBN:
0001-4273
DOI:
10.5465/amj.2014.0842
发表日期:
2017
页码:
2126-2154
关键词:
technology
strategy
MARKET
work
patterns
capabilities
rationality
replication
sociology
emergence
摘要:
Organizations often create and employ artifacts in order to change their routines, but little is known about how artifacts can be designed to intentionally influence routine dynamics. In this paper, I present findings from an inductive, ethnographic study of how a law enforcement agency fabricated a game-theoretic artifact to modify its patrolling routine. Based on my in-depth analysis of the actions associated with creating this gametheoretic artifact, I develop a theoretical model that shows how organizational actors iteratively engage in a series of design performances to envision new sociomaterial assemblages of actors, artifacts, theories, and practices. These design performances influence routine dynamics by both eliciting mechanisms of abstracting grammars of action, exposing assumptions, distributing agency, and appraising outcomes, and by creating new assemblages that can be deployed in future routine performances. By revealing the generativity of design performances and sociomaterial assemblages, this empirical study contributes to our understanding of routine dynamics, performativity, and strategy tools.
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