A generalized cognitive hierarchy model of games
成果类型:
Article
署名作者:
Chong, Juin-Kuan; Ho, Teck-Hua; Camerer, Colin
署名单位:
National University of Singapore; University of California System; University of California Berkeley; California Institute of Technology
刊物名称:
GAMES AND ECONOMIC BEHAVIOR
ISSN/ISSBN:
0899-8256
DOI:
10.1016/j.geb.2016.08.007
发表日期:
2016
页码:
257-274
关键词:
Cognitive hierarchy
Level-k model
Level-m model
Generalized cognitive hierarchy
Non-equilibrium structural models
Behavioral game theory
摘要:
Subjects in simple games frequently exhibit non-equilibrium behaviors. Cognitive hierarchy (CH) and level k (LK) are two prevailing structural models that capture such behaviors well. This paper proposes a generalized CH (GCH) model that nests a variant of the LK model, called LM. GCH differs from CH in two ways. First, each lower level's actual frequency is exponentially weighted with a to form level-k's belief on relative proportions; alpha captures stereotype bias. CH assumes no stereotype bias (alpha = 1) and LM assumes extreme bias (alpha = infinity). Second, GCH replaces random choice with minimum aversion for level 0. Level 0s are more likely to choose strategies that never yield the minimum payoff for any of the opponent's strategies. GCH captures behaviors better than CH and LK in fifty-five n x m games from four datasets. Robustness tests using three new games further validate GCHs descriptive strength over CH and LK. (C) 2016 Elsevier Inc. All rights reserved.