Bounded memory and incomplete information

成果类型:
Article
署名作者:
Sperisen, Benjamin
署名单位:
Tulane University
刊物名称:
GAMES AND ECONOMIC BEHAVIOR
ISSN/ISSBN:
0899-8256
DOI:
10.1016/j.geb.2018.01.004
发表日期:
2018
页码:
382-400
关键词:
Bounded memory incomplete information reputation Product choice game
摘要:
This paper studies incomplete information games where players observe only a summary statistic of the history, including reputation games as a special case. A recursive characterization of the equilibrium payoff set is derived for the case where time is observable, relating it to a self-generating set of tuples that capture equilibrium behavior and pay offs. With unobservable time, equilibria have a particularly simple interpretation as self generating points. The tools are applied to a product choice game where the firm may be an honest commitment type and consumers have 1-period memory with imperfect monitoring, solving for the worst equilibrium payoff. The recursive algorithm shows that the observable-time game allows lower equilibrium payoffs due to non-stationary behavior. (C) 2018 Elsevier Inc. All rights reserved.
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