Information aggregation in a large multi-stage market game
成果类型:
Article
署名作者:
Hu, Tai-Wei; Wallace, Neil
署名单位:
Pennsylvania Commonwealth System of Higher Education (PCSHE); Pennsylvania State University
刊物名称:
JOURNAL OF ECONOMIC THEORY
ISSN/ISSBN:
0022-0531
DOI:
10.1016/j.jet.2015.11.005
发表日期:
2016
页码:
103-144
关键词:
mechanism-design
Information-aggregation
Market-game
EFFICIENCY
摘要:
A three-stage market-game mechanism is devised that is simple (actions are quantities and outcomes are determined by arithmetic operations that do not depend on details of the economy) and achieves efficiency in a two-divisible-good, pure-exchange setting with potential information-aggregation. After an entry stage, agents make offers which are provisional for all but a small, randomly selected group. Then, those offers are announced, and everyone else makes new offers with payoffs determined by a Shapley-Shubik market game. For a finite and large number of players, there exists an almost ex post efficient equilibrium. Conditions for uniqueness are also provided. (C) 2015 Elsevier Inc. All rights reserved.