Trading Gamification and Investor Behavior

成果类型:
Article; Early Access
署名作者:
Chapkovski, Philipp; Khapko, Mariana; Zoican, Marius
署名单位:
University of Duisburg Essen; University of Toronto; University Toronto Scarborough; University of Calgary
刊物名称:
MANAGEMENT SCIENCE
ISSN/ISSBN:
0025-1909
DOI:
10.1287/mnsc.2022.02650
发表日期:
2024
关键词:
experimental finance Disposition effect FinTech financial literacy gamification
摘要:
We study the effect of gamification on retail traders' behavior using a randomized online experiment. Participants with lower financial literacy prefer platforms with hedonic gamification elements, such as confetti and achievement badges. On average, hedonic gamification increases trading volume by 5.17%. However, the difference in trading activity between gamified and nongamified platforms is driven primarily by self-selection (70%) rather than gamification (30%). Participants who prefer hedonic gamification exhibit noisy trading strategies, whereas those favoring nongamified platforms display stronger contrarian behavior. Further, price trend notifications enhance learning for investors with accurate beliefs, but they reinforce trading mistakes for those with incorrect beliefs.