Hard-to-solve bimatrix games

成果类型:
Article
署名作者:
Savani, R; von Stengel, B
署名单位:
University of London; London School Economics & Political Science
刊物名称:
ECONOMETRICA
ISSN/ISSBN:
0012-9682
DOI:
10.1111/j.1468-0262.2006.00667.x
发表日期:
2006
页码:
397-429
关键词:
COMPUTATIONAL-COMPLEXITY EQUILIBRIUM POINTS Nash equilibria AVERAGE NUMBER steps
摘要:
The Lemke-Howson algorithm is the classical method for finding one Nash equilibrium of a bimatrix game. This paper presents a class of square bimatrix games for which this algorithm takes, even in the best case, an exponential number of steps in the dimension d of the game. Using polytope theory, the games are constructed using pairs of dual cyclic polytopes with 2d suitably labeled facets in d-space. The construction is extended to nonsquare games where, in addition to exponentially long Lemke-Howson computations, finding an equilibrium by support enumeration takes on average exponential time.
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