Imperfect Choice or Imperfect Attention? Understanding Strategic Thinking in Private Information Games

成果类型:
Article
署名作者:
Brocas, Isabelle; Carrillo, Juan D.; Wang, Stephanie W.; Camerer, Colin F.
署名单位:
University of Southern California; Center for Economic & Policy Research (CEPR); Pennsylvania Commonwealth System of Higher Education (PCSHE); University of Pittsburgh; California Institute of Technology
刊物名称:
REVIEW OF ECONOMIC STUDIES
ISSN/ISSBN:
0034-6527
DOI:
10.1093/restud/rdu001
发表日期:
2014
页码:
944-970
关键词:
Incomplete information winners curse MODEL cognition BEHAVIOR search
摘要:
To understand the thinking process in private information games, we use Mousetracking to record which payoffs subjects attend to. The games have three information states and vary in strategic complexity. Subjects consistently deviate from Nash equilibrium choices and often fail to look at payoffs which they need to in order to compute an equilibrium response. Choices and lookups are similar when stakes are higher. When cluster analysis is used to group subjects according to lookup patterns and choices, three clusters appear to correspond approximately to level-3, level-2, and level-1 thinking in level-k models, and a fourth cluster is consistent with inferential mistakes (as, for example, in QRE or Cursed Equilibrium theories). Deviations from Nash play are associated with failure to look at the necessary payoffs. The time durations of looking at key payoffs can predict choices, to some extent, at the individual level and at the trial-by-trial level.
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